Age of Speed 2

Age of Speed 2 is the second installment of the Age of Speed series released in 2009.

Gameplay
The player needs to be as fast as possible to win the cosmic race. The player can choose one of the four vehicles available, each with unique design and color.

Once the player chooses the vehicle, the game will load the level and will start. There are four races as the game is on progress mode the player needs to qualify for each one of them by winning the last one. Races are different in tracks; however, the design is almost the same as the player is racing through deep space surrounded by meteors.

The player controls their vehicle with the arrow keys and X button to use their bonuses. All the bonuses are picked from the track while driving. The player needs to pass through them to pick them and to use them with X button.

There are four types of bonuses. One is just points the player can collect while the other three are weapons and defense. They can pick shield, lighting bolt, or missile. The shield can protect them from missiles and lightning bolts, while the missile can be shot at the car in front. The missile targets directly the opponent in front and slows the opponent down for a few seconds, and the lightning bolt is a powerful electricity charge which will slow down everybody around the player so they can take over first position. The player can use it before jumps so their opponent can fall off the track and lose some time.

When a race finishes, there will be a submit form appearing in case the player wants to share their high score to the Miniclip website forums. The player can just close it and see the information about the race. They can see the name of the race, in this case, this is a planet, their total score, bonus score, and average speed. Then, the player can continue to the next race.

As mentioned before, there are four cars the player can choose from. All of them have similar characteristics. Tracks include lots of jumps, which if missed, will restart the car and they will lose position and time. Better placement gets the player more points.